Brand Morph · animation spec

One dot, always.

The disc is the persistent brand element. The icon's rounded canvas is just a mode — when we transition to the wordmark, the canvas dissolves and the same disc becomes the leading dot of .plus. Never two dots at once.

01 The morph
Press play. Watch the disc — it never disappears. The canvas does.
plus
00:00 0.20s canvas fades 0.55s disc morphs 0.80s "plus" appears 01:30
02 Timing variants
All three loop automatically. Pick the feeling that matches your app.
plus
Classic
1.5s · cubic-bezier(.4,0,.2,1)

Confident, measured. Recommended default for splash.

plus
Snappy
0.6s · same easing

Fast, professional. Use for in-app transitions.

plus
Cinematic
2.2s · same easing

Slower, deliberate. Marketing video only.

03 Static lockup — when both are shown
If you need icon + wordmark together (no animation), the wordmark drops its leading dot. The icon plays that role.
✓ Correct
plus

YES — icon is the dot. Wordmark is just "plus". One dot total. Reads as ".plus" because the icon's disc anchors the sentence.

✕ Wrong
plus

NO — icon's disc + wordmark's leading dot = two dots. The mark contradicts itself. Don't pair them this way.

04 In context — app launch
Tap the phone to replay. This is the actual splash animation.
plus
Meeting intelligence
05 In your Xcode project
A drop-in SwiftUI view. Saved at ios/DesignSystem/Brand/BrandMorphView.swift
// Replace the SplashView body with this:
struct AppRoot: View {
  @State private var ready = false
  var body: some View {
    if ready {
      HomeView()
    } else {
      BrandMorphView(autoPlay: true) { ready = true }
    }
  }
}